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- package al
- /*
- #include <stdlib.h>
- #include <allegro5/allegro.h>
- #include "helpers.h"
- */
- import "C"
- import "runtime"
- import "unsafe"
- import "fmt"
- // Usful regexp for KATE: ALLEGRO_([A-Z0-9_]+)(.*) -> \1 = C.ALLEGRO_\1
- // Display functions.
- // Possible bit combinations for the flags parameter of CreateDisplay.
- const (
- WINDOWED = C.ALLEGRO_WINDOWED
- FULLSCREEN = C.ALLEGRO_FULLSCREEN
- OPENGL = C.ALLEGRO_OPENGL
- DIRECT3D_INTERNAL = C.ALLEGRO_DIRECT3D_INTERNAL
- RESIZABLE = C.ALLEGRO_RESIZABLE
- FRAMELESS = C.ALLEGRO_FRAMELESS
- NOFRAME = C.ALLEGRO_NOFRAME
- GENERATE_EXPOSE_EVENTS = C.ALLEGRO_GENERATE_EXPOSE_EVENTS
- OPENGL_3_0 = C.ALLEGRO_OPENGL_3_0
- OPENGL_FORWARD_COMPATIBLE = C.ALLEGRO_OPENGL_FORWARD_COMPATIBLE
- FULLSCREEN_WINDOW = C.ALLEGRO_FULLSCREEN_WINDOW
- MINIMIZED = C.ALLEGRO_MINIMIZED
- )
- /* Possible parameters for SetDisplayOption. */
- const (
- RED_SIZE = C.ALLEGRO_RED_SIZE
- GREEN_SIZE = C.ALLEGRO_GREEN_SIZE
- BLUE_SIZE = C.ALLEGRO_BLUE_SIZE
- ALPHA_SIZE = C.ALLEGRO_ALPHA_SIZE
- RED_SHIFT = C.ALLEGRO_RED_SHIFT
- GREEN_SHIFT = C.ALLEGRO_GREEN_SHIFT
- BLUE_SHIFT = C.ALLEGRO_BLUE_SHIFT
- ALPHA_SHIFT = C.ALLEGRO_ALPHA_SHIFT
- ACC_RED_SIZE = C.ALLEGRO_ACC_RED_SIZE
- ACC_GREEN_SIZE = C.ALLEGRO_ACC_GREEN_SIZE
- ACC_BLUE_SIZE = C.ALLEGRO_ACC_BLUE_SIZE
- ACC_ALPHA_SIZE = C.ALLEGRO_ACC_ALPHA_SIZE
- STEREO = C.ALLEGRO_STEREO
- AUX_BUFFERS = C.ALLEGRO_AUX_BUFFERS
- COLOR_SIZE = C.ALLEGRO_COLOR_SIZE
- DEPTH_SIZE = C.ALLEGRO_DEPTH_SIZE
- STENCIL_SIZE = C.ALLEGRO_STENCIL_SIZE
- SAMPLE_BUFFERS = C.ALLEGRO_SAMPLE_BUFFERS
- SAMPLES = C.ALLEGRO_SAMPLES
- RENDER_METHOD = C.ALLEGRO_RENDER_METHOD
- FLOAT_COLOR = C.ALLEGRO_FLOAT_COLOR
- FLOAT_DEPTH = C.ALLEGRO_FLOAT_DEPTH
- SINGLE_BUFFER = C.ALLEGRO_SINGLE_BUFFER
- SWAP_METHOD = C.ALLEGRO_SWAP_METHOD
- COMPATIBLE_DISPLAY = C.ALLEGRO_COMPATIBLE_DISPLAY
- UPDATE_DISPLAY_REGION = C.ALLEGRO_UPDATE_DISPLAY_REGION
- VSYNC = C.ALLEGRO_VSYNC
- MAX_BITMAP_SIZE = C.ALLEGRO_MAX_BITMAP_SIZE
- SUPPORT_NPOT_BITMAP = C.ALLEGRO_SUPPORT_NPOT_BITMAP
- CAN_DRAW_INTO_BITMAP = C.ALLEGRO_CAN_DRAW_INTO_BITMAP
- SUPPORT_SEPARATE_ALPHA = C.ALLEGRO_SUPPORT_SEPARATE_ALPHA
- DISPLAY_OPTIONS_COUNT = C.ALLEGRO_DISPLAY_OPTIONS_COUNT
- )
- // Constants that determine if a setting is required or not.
- const (
- DONTCARE = C.ALLEGRO_DONTCARE
- REQUIRE = C.ALLEGRO_REQUIRE
- SUGGEST = C.ALLEGRO_SUGGEST
- )
- // Display orientations
- const (
- DISPLAY_ORIENTATION_0_DEGREES = C.ALLEGRO_DISPLAY_ORIENTATION_0_DEGREES
- DISPLAY_ORIENTATION_90_DEGREES = C.ALLEGRO_DISPLAY_ORIENTATION_90_DEGREES
- DISPLAY_ORIENTATION_180_DEGREES = C.ALLEGRO_DISPLAY_ORIENTATION_180_DEGREES
- DISPLAY_ORIENTATION_270_DEGREES = C.ALLEGRO_DISPLAY_ORIENTATION_270_DEGREES
- DISPLAY_ORIENTATION_FACE_UP = C.ALLEGRO_DISPLAY_ORIENTATION_FACE_UP
- DISPLAY_ORIENTATION_FACE_DOWN = C.ALLEGRO_DISPLAY_ORIENTATION_FACE_DOWN
- )
- // Type that wraps a Display (a main window)
- type Display struct {
- handle *C.ALLEGRO_DISPLAY
- }
- // Converts display to C display
- func (disp *Display) toC() *C.ALLEGRO_DISPLAY {
- return disp.handle
- }
- // Destroys a display. Use this only when really needed!
- func (self *Display) Destroy() {
- if self.handle != nil {
- C.al_destroy_display(self.handle)
- }
- self.handle = nil
- }
- // Wraps a C Allegro display in a Display. Sets no finalizer.
- func wrapDisplayRaw(handle *C.ALLEGRO_DISPLAY) *Display {
- if handle == nil {
- return nil
- }
- return &Display{handle}
- }
- // Wraps a C Allegro display in a Display. Sets a finalizer that calls Destroy
- func wrapDisplay(handle *C.ALLEGRO_DISPLAY) *Display {
- self := wrapDisplayRaw(handle)
- if self != nil {
- runtime.SetFinalizer(self, func(me *Display) { me.Destroy() })
- }
- return self
- }
- // Monitor info
- type MonitorInfo C.ALLEGRO_MONITOR_INFO
- // Returns the X1 of the monitor info self.
- func (self *MonitorInfo) X1() int {
- return int(self.x1)
- }
- // Returns the Y1 of the monitor info self.
- func (self *MonitorInfo) Y1() int {
- return int(self.y1)
- }
- // Returns the X2 of the monitor info self.
- func (self *MonitorInfo) X2() int {
- return int(self.x2)
- }
- // Returns the Y2 of the monitor info self.
- func (self *MonitorInfo) Y2() int {
- return int(self.y2)
- }
- const (
- DEFAULT_DISPLAY_ADAPTER = C.ALLEGRO_DEFAULT_DISPLAY_ADAPTER
- )
- // Sets the flags that a display created by CreateDisplay will get after
- // this function was called.
- func SetNewDisplayFlags(flags int) {
- C.al_set_new_display_flags(C.int(flags))
- }
- // Creates a new dosplay with the given size. Influenced by SetNewDisplayFlags.
- func CreateDisplay(width, height int) *Display {
- return wrapDisplay(C.al_create_display(C.int(width), C.int(height)))
- }
- // Resizes the display.
- func (self *Display) Resize(width, height int) bool {
- return bool(C.al_resize_display(self.handle, C.int(width), C.int(height)))
- }
- // Updates the display to the physical scree no any changes become visible
- func FlipDisplay() {
- C.al_flip_display()
- }
- // Same as FlipDisplay, for mere consistency
- func (self *Display) Flip() {
- C.al_flip_display()
- }
- // Fills the current active display with a color
- func ClearToColor(color Color) {
- C.al_clear_to_color(color.toC())
- }
- // Clears the depth buffer of the active display
- func ClearDepthBuffer(z float32) {
- C.al_clear_depth_buffer(C.float(z))
- }
- // Draws a pixel on the active display at the given location
- // with the given color
- func DrawPixel(x, y float32, color Color) {
- C.al_draw_pixel(C.float(x), C.float(y), C.ALLEGRO_COLOR(color))
- }
- // Sets the refresh rate that the display should have after CreateDisplay().
- func SetNewDisplayRefreshRate(refresh_rate int) {
- C.al_set_new_display_refresh_rate(C.int(refresh_rate))
- }
- // Gets the refresh rate that the display should have after CreateDisplay().
- func NewDisplayRefreshRate() int {
- return int(C.al_get_new_display_refresh_rate())
- }
- // Gets the display flags that the display should have after CreateDisplay().
- func NewDisplayFlags() int {
- return int(C.al_get_new_display_flags())
- }
- // Gets the width of the display in pixels
- func (self *Display) Width() int {
- return int(C.al_get_display_width(self.handle))
- }
- // Gets the height of the display in pixels
- func (self *Display) Height() int {
- return int(C.al_get_display_height(self.handle))
- }
- // Gets the refresh rate of the display
- func (self *Display) RefreshRate() int {
- return int(C.al_get_display_refresh_rate(self.handle))
- }
- // Gets the display flags of the display
- func (self *Display) DisplayFlags() int {
- return int(C.al_get_display_flags(self.handle))
- }
- // Gets the orientation of the display
- func (self *Display) Orientation() int {
- return int(C.al_get_display_orientation(self.handle))
- }
- // Sets a dispay flag on the display
- func (self *Display) SetDisplayFlag(flag int, onoff bool) bool {
- return cb2b(C.al_set_display_flag(self.handle, C.int(flag), b2cb(onoff)))
- }
- // Returns the current display
- func CurrentDisplay() *Display {
- return wrapDisplayRaw(C.al_get_current_display())
- }
- // Sets the target C bitmap of allegro drawing
- func setTargetCBitmap(bmp *C.ALLEGRO_BITMAP) {
- C.al_set_target_bitmap(bmp)
- }
- // Sets the target bitmap of the allegro drawing
- func SetTargetBitmap(bmp Bitmap) {
- setTargetCBitmap(bmp.handle)
- }
- // Sets the target C backbuffer of allegro drawing
- func setTargetCBackbuffer(display *C.ALLEGRO_DISPLAY) {
- C.al_set_target_backbuffer(display)
- }
- // Sets the target backbuffer of allegro drawing
- func SetTargetBackbuffer(display *Display) {
- setTargetCBackbuffer(display.handle)
- }
- // Gets the backbuffer bitmap of the display
- func (self *Display) Backbuffer() *Bitmap {
- return wrapBitmapRaw(C.al_get_backbuffer(self.handle))
- }
- // Gets the target bitmap of allegro drawing
- func TargetBitmap() *Bitmap {
- return wrapBitmapRaw(C.al_get_target_bitmap())
- }
- // Must be called to acknowledge a RESIZE event
- func (self *Display) AcknowledgeResize() bool {
- return cb2b(C.al_acknowledge_resize(self.handle))
- }
- // Updates a region of the display (not the whole display like flip does)
- func UpdateDisplayRegion(x, y, width, height int) {
- C.al_update_display_region(C.int(x), C.int(y), C.int(width), C.int(height))
- }
- // Returns true of the bitmap is compatible with the current display, false if not.
- func (bitmap *Bitmap) IsCompatibleBitmap() bool {
- return cb2b(C.al_is_compatible_bitmap(bitmap.handle))
- }
- // Waits for the vertical retrace of the monitor to lessen tearing.
- func WaitForVsync() {
- C.al_wait_for_vsync()
- }
- // Gets the event source of the display to registeron an event queue
- // with RegisterEventSource.
- func (self *Display) GetEventSource() *EventSource {
- return wrapEventSourceRaw(C.al_get_display_event_source(self.handle))
- }
- // Sets the display icon the window manager should use for the display window
- func (self *Display) SetDisplayIcon(bitmap *Bitmap) {
- C.al_set_display_icon(self.handle, bitmap.handle)
- }
- // Converts an array of Bitmaps to an array of ALLEGRO_BITMAPS and a length
- func CBitmaps(bitmaps []*Bitmap) (count C.int, cbitmaps **C.ALLEGRO_BITMAP) {
- length := len(bitmaps)
- cbitmaps = (**C.ALLEGRO_BITMAP)(malloc(length * int(unsafe.Sizeof(*cbitmaps))))
- tmpslice := (*[1 << 30]*C.ALLEGRO_BITMAP)(unsafe.Pointer(cbitmaps))[:length:length]
- for i, b := range bitmaps {
- tmpslice[i] = b.handle
- }
-
- count = C.int(length)
- return count, cbitmaps
- }
- // frees the data allocated by Cstrings
- func CBitmapsFree(count C.int, cbitmaps **C.ALLEGRO_BITMAP) {
- free(unsafe.Pointer(cbitmaps))
- }
- // Sets the display icons the window manager should use for the display window
- func (self *Display) SetDisplayIcons(bitmaps []*Bitmap) {
- count , cbitmaps := CBitmaps(bitmaps)
- defer CBitmapsFree(count, cbitmaps)
- C.al_set_display_icons(self.handle, count, cbitmaps)
- }
- // Gets the number of available video adapters (I.E. grapic cards)
- func NumVideoAdapters() int {
- return int(C.al_get_num_video_adapters())
- }
- // Converts a monitor info pointer to a C * ALLEGRO_MONITOR_INFO
- func (self *MonitorInfo) toC() *C.ALLEGRO_MONITOR_INFO {
- return (*C.ALLEGRO_MONITOR_INFO)(self)
- }
- // Gets the monitor info for the index'th video adapter
- func (self *MonitorInfo) Get(index int) bool {
- return cb2b(C.al_get_monitor_info(C.int(index), self.toC()))
- }
- // Gets the monitor info for the index'th video adapter
- func GetMonitorInfo(index int) *MonitorInfo {
- var info MonitorInfo
- if (&info).Get(index) {
- return &info
- }
- return nil
- }
- func (mi * MonitorInfo) String() string {
- return fmt.Sprintf("%d %d %d %d", mi.X1(), mi.Y1(), mi.X2(), mi.Y2())
- }
- // Gets all available monitors and their info
- func GetAllMonitorInfo() []*MonitorInfo {
- count := NumVideoAdapters();
- info := make([]*MonitorInfo, count)
- for i := 0 ; i < count; i ++ {
- info[i] = GetMonitorInfo(i)
- }
- return info
- }
- // Returns the number of the display adapter where new dsplays will be created
- func NewDisplayAdapter() int {
- return int(C.al_get_new_display_adapter())
- }
- // Sets the number of the display adapter where new dsplays will be created
- func SetNewDisplayAdapter(adapter int) {
- C.al_set_new_display_adapter(C.int(adapter))
- }
- // Returns the position where new windowed displays will be created
- func NewWindowPosition() (x, y int) {
- var cx, cy C.int
- C.al_get_new_window_position(&cx, &cy)
- return int(cx), int(cy)
- }
- // Sets the position where new windowed displays will be created
- func SetNewWindowPosition(x, y int) {
- C.al_set_new_window_position(C.int(x), C.int(y))
- }
- // Returns the current position of the windowed display
- func (self *Display) WindowPosition() (x, y int) {
- var cx, cy C.int
- C.al_get_window_position(self.handle, &cx, &cy)
- return int(cx), int(cy)
- }
- // Sets the position where new windowed displays will be created
- func (self *Display) SetWindowPosition(x, y int) {
- C.al_set_window_position(self.handle, C.int(x), C.int(y))
- }
- // Constrains the window of a display. The environment might ignore the restraints.
- // 0 means no restraint.
- func (self *Display) SetWindowConstraints(min_w, min_h, max_w, max_h int) {
- C.al_set_window_constraints(self.handle, C.int(min_w), C.int(min_h), C.int(max_w), C.int(max_h))
- }
- // Returns the current constraints of the windowed display
- func (self *Display) WindowContraints() (min_w, min_h, max_w, max_h int) {
- var cmin_w, cmin_h, cmax_w, c_max_h C.int
- C.al_get_window_constraints(self.handle, &cmin_w, &cmin_h, &cmax_w, &c_max_h)
- return int(cmin_w), int(cmin_h), int(cmax_w), int(c_max_h)
- }
- // Gets the title for displays that will be newly created
- func NewWindowTitle() string {
- return C.GoString(C.al_get_new_window_title())
- }
- // Sets the title of the windowed display
- func (self *Display) SetWindowTitle(str string) {
- cstr := cstr(str)
- defer cstrFree(cstr)
- C.al_set_window_title(self.handle, cstr)
- }
- // Sets the title of newly created windowed displays
- func SetNewWindowTitle(str string) {
- cstr := cstr(str)
- defer cstrFree(cstr)
- C.al_set_new_window_title(cstr)
- }
- // Sets a display option to be used when a new display is created
- func SetNewDisplayOption(option, value, importance int) {
- C.al_set_new_display_option(C.int(option), C.int(value), C.int(importance))
- }
- // Resets all display oprions for new displays to their default values.
- func ResetNewDisplayOptions() {
- C.al_reset_new_display_options()
- }
- // Gets the display option of this display
- func (self *Display) DisplayOption(option int) int {
- return int(C.al_get_display_option(self.handle, C.int(option)))
- }
- // Allows to speed up drawing by holding the display . Only bitmap functions and font
- // drawing, as well as tranformations should be used until the hold is released
- func HoldBitmapDrawing(hold bool) {
- C.al_hold_bitmap_drawing(b2cb(hold))
- }
- // Returns whether or not the bitmap drawing was held
- func IsBitmapDrawingHeld() bool {
- return bool(C.al_is_bitmap_drawing_held())
- }
- /* UNSTABLE API
- func (disp * Display) BackupDirtyBitmaps() {
- C.backup_dirty_bitmaps(disp.handle)
- }
- */
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