# Models a bitmap that has been loaded from disk and kept in storage class Bitmap < Store extend Store::Forward # Loads a bitmap def self.load(name, vpath) load_something(forward_name(name), vpath, self) do | nid | Eruta::Store.load_bitmap(nid, vpath) end end # Loads bitmap with flags def self.load_flags(name, vpath, flags) load_something(forward_name(name), vpath, self) do | nid | Eruta::Store.load_bitmap_flags(nid, vpath, flags) end end # Converts the mask color of this bitmapp expressed by r, g, b to transparent. def mask_to_alpha(r, g, b) return Eruta::Store.mask_to_alpha(@id, r, g, b) end # Converts the average of the sr, sg, sb of each pixel of the image to # the given r, g, b, with with an alpha value equal to the aforementioned # alpha. Useful to make images monochromatic. def average_to_alpha(r, g, b) return Eruta::Store.average_to_alpha(@id, r, g, b) end # Flags of the loaded bitmap. def flags return Eruta::Store.bitmap_flags(@id) end # Width of the loaded bitmap. def width return Eruta::Store.bitmap_width(@id) end # Height of the loaded bitmap. def height return Eruta::Store.bitmap_height(@id) end end