#include "si_test.h" #include "gy.h" #include #define CLOSE_TIME 3 TEST_FUNC(gynofont) { GyGame * game; GyScreen * screen; GyBdf * bdfe, *bdfj; time_t time_now = 0, time_start = time(NULL); game = gygame_make(); TEST_NOTNULL(game); screen = gygame_openscreen(game, 640, 480, 0); bdfj = gybdf_load("../../data/font/18x18ja.bdf"); bdfe = gybdf_load("../../data/font/10x20.bdf"); TEST_NOTNULL(screen); TEST_NOTNULL(bdfj); TEST_NOTNULL(bdfe); TEST_NOTNULL(gybdf_find(bdfj, 'A')); TEST_NOTNULL(gybdf_find(bdfe, 'A')); do { GyEvent ev; while (gyevent_fetch(&ev)) { if(ev.kind == GY_EVENT_QUIT) goto all_done; time_start = time(NULL); } gybdf_putc(gyscreen_image(screen), 200, 200, 'B', bdfj, GyWhite, GyBlack); gybdf_putc(gyscreen_image(screen), 300, 300, 'B', bdfe, GyWhite, GyBlack); gygame_nextframe(game); gygame_update(game); time_now = time(NULL); } while (difftime(time_now, time_start) < CLOSE_TIME); all_done: /*Program * prog = program_new(640, 480, FALSE); TEST_NOTNULL(prog); program_free(prog); */ gybdf_free(bdfj); gybdf_free(bdfe); gygame_free(game); TEST_DONE(); } int main(void) { TEST_INIT(); TEST_RUN(gynofont); TEST_REPORT(); }