ErutaFiles.cmake 1.3 KB

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  1. # All source files except main.c to enable testing
  2. # by using cmake's fake library feature. Don't forget to add new source
  3. # files here manually.
  4. set(BF_SRC_FILES
  5. src/bf/BFObject.c
  6. src/bf/BFClass.c
  7. src/bf/BFArray.c
  8. src/bf/BFMap.c
  9. src/bf/BFInteger.c
  10. src/bf/BFDouble.c
  11. src/bf/BFString.c
  12. src/bf/BFValue.c
  13. )
  14. set(ERUTA_SRC_FILES
  15. src/alps.c
  16. src/area.c
  17. src/bad.c
  18. src/bevec.c
  19. src/brex.c
  20. src/bump.c
  21. src/bumpshape.c
  22. src/bxml.c
  23. src/bxmlparser.c
  24. src/camera.c
  25. src/callrb.c
  26. src/draw.c
  27. src/dynar.c
  28. src/effect.c
  29. src/event.c
  30. src/every.c
  31. src/flags.c
  32. src/fifi.c
  33. src/glh.c
  34. src/hatab.c
  35. src/ifa.c
  36. src/inli.c
  37. src/intgrid.c
  38. src/laytext.c
  39. src/mem.c
  40. src/mobile.c
  41. src/mode.c
  42. src/monolog.c
  43. src/obj.c
  44. src/pique.c
  45. src/pointergrid.c
  46. src/react.c
  47. src/rebl.c
  48. src/rebox.c
  49. src/resor.c
  50. src/rh.c
  51. src/scegra.c
  52. src/ses.c
  53. src/silut.c
  54. src/sound.c
  55. src/sprite.c
  56. src/spritelist.c
  57. src/spritestate.c
  58. src/spritelayout.c
  59. src/state.c
  60. src/store.c
  61. src/str.c
  62. src/thing.c
  63. src/tile.c
  64. src/tileio.c
  65. src/tilemap.c
  66. src/tilepane.c
  67. src/tarray.c
  68. src/tmatrix.c
  69. src/toruby.c
  70. src/tr_audio.c
  71. src/tr_path.c
  72. src/tr_store.c
  73. src/tr_graph.c
  74. src/tr_sprite.c
  75. src/tr_thing.c
  76. src/ui.c
  77. src/utf8.c
  78. src/xresor.c
  79. src/zori.c
  80. )