// vm, the virtual low level machine that runs MUESLI. package muesli import ( "fmt" "strings" ) // Handler function type Handler func(vm *VM, arguments ...Value) []Value func (handler *Handler) Call(vm *VM, arguments ...Value) []Value { return (*handler)(vm, arguments...) } // A callable Value must implement the Callable interface type Callable interface { // Callable can be called Call(vm *VM, arguments ...Value) []Value // Position is the source code position where it was defined. Needed for tracebacks. Position() *Position // Signature are the types of the parameters of this function. Signature() Signature } // A helper Value has a help text available. // This help text can be set as well. type Helper interface { HelperName() string Help() string SetHelp(string) string } // BasicCallable is an embeddable struct that makes it easier to // implement the Caller and Helper interface. type BasicCallable struct { // Name of the callable Name string // Help string for the callable. HelpText string // Signature of the callable for type checking. signature Signature // Position where the callable is defined. position Position } func (val BasicCallable) Signature() Signature { return val.signature } // Implement Helper interface func (val BasicCallable) Help() string { return val.HelpText } // Implement Helper interface func (val * BasicCallable) SetHelp(help string) string { val.HelpText = help return val.HelpText } // Implement Helper interface func (val BasicCallable) HelperName() string { return val.Name } // AppendHelp appends help to an existing helper. func AppendHelp(helper Helper, extra string) string { return helper.SetHelp( helper.Help() + extra) } // ClearHelp rresets the help text to an empty string. func ClearHelp(helper Helper, extra string) string { return helper.SetHelp("") } func (bc * BasicCallable) Takes(arguments ...TypeValue) *BasicCallable { bc.signature.SetParameters(arguments...) return bc } func (bc * BasicCallable) Returns(arguments ...TypeValue) *BasicCallable { bc.signature.SetReturns(arguments...) return bc } func (val BasicCallable) String() string { return val.Name } func (val BasicCallable) Type() TypeValue { return TypeValue("Callable") } func (from BasicCallable) Convert(to interface{}) error { return NewErrorValuef("Cannot convert the callable value %v to %v: Not implemented.", from, to) } func (val *BasicCallable) Call(vm *VM, arguments ...Value) []Value { panic("Not implemented") } // A struct to store a built in function type BuiltinValue struct { BasicCallable Handler } func NewBasicCallable(name string) BasicCallable { return BasicCallable{name, "", NoSignature(), Position{name, 1, 1}} } func NewBuiltinValue(name string, handler Handler) *BuiltinValue { result := &BuiltinValue{} result.Name = name result.Handler = handler return result } // A block in a script. type BlockValue struct { BasicCallable Ast *Ast } func NewBlockValue(definition *Ast) *BlockValue { result := &BlockValue{} result.Name = fmt.Sprintf("", definition.String()) result.Ast = definition return result } func (block * BlockValue) Position() *Position { if block == nil { return nil } if block.Ast == nil { return nil } pos := block.Ast.Token().Position return &pos } func (defined * DefinedValue) Position() *Position { if defined == nil { return nil } if defined.Body == nil { return nil } return defined.Body.Position() } func (cv BasicCallable) Position() *Position { return &cv.position } // A script defined function type DefinedValue struct { BasicCallable Body *BlockValue } func NewDefinedValue(name string, signature Signature, body *BlockValue) *DefinedValue { result := &DefinedValue{} result.Name = name result.Body = body result.signature = signature return result } func (defined *DefinedValue) Call(vm *VM, arguments ...Value) []Value { vm.Trace("Call defined value: %v %v %v", defined, defined.signature, arguments) for i , arg := range arguments { if i >= len(defined.signature.Parameters) { break } param := defined.signature.Parameters[i] expectedType := param.Type vm.Trace("Signature check: %d %v", i, param) if !expectedType.IsMatch(arg.Type()) { return Fail(NewErrorValuef("Argument %d type mismatch: %s<->%s", i, expectedType, arg.Type())) } vm.Register(param.Name.String(), arg) vm.Trace("DefinedValue.Call: vm.Register: %v %v", param.Name.String(), arg) } res := defined.Body.Call(vm, arguments...) return res } func (defined *DefinedValue) Help() string { help := defined.BasicCallable.Help() extra := "[" for _, parameter := range defined.signature.Parameters { extra = fmt.Sprintf("%s %s %s", extra, parameter.Name, parameter.Type) } extra = extra + "]:" return extra + help } // Assert that DefinedValue is callable. var _ Callable = &DefinedValue{} const ( CoverTypeValue = TypeValue("Cover") BuiltinTypeValue = TypeValue("Builtin") DefinedTypeValue = TypeValue("Defined") BlockTypeValue = TypeValue("Block") ) func (v CoverValue) Type() TypeValue { return CoverTypeValue } func (v BuiltinValue) Type() TypeValue { return BuiltinTypeValue } func (v DefinedValue) Type() TypeValue { return DefinedTypeValue } func (v BlockValue) Type() TypeValue { return BlockTypeValue } func (from CoverValue) Convert(to interface{}) error { return NewErrorValuef("Cannot convert the cover value %v to %v", from, to) } func (from BuiltinValue) Convert(to interface{}) error { return NewErrorValuef("Cannot convert the builtin value %v to %v", from, to) } func (from DefinedValue) Convert(to interface{}) error { return NewErrorValuef("Cannot convert the defined value %v to %v", from, to) } func (from BlockValue) Convert(to interface{}) error { if toValue, isOk := to.(*BlockValue) ; isOk { (*toValue) = from return nil } return NewErrorValuef("Cannot convert the block value %v to %v", from, to) } func (cv * CoverValue) AddOverloadWithSignature(name string, callable Callable, signature Signature) Overload { ov := Overload { Name: name, Callable: callable } cv.Overloads[signature] = ov return ov } func (cv * CoverValue) AddOverloadCallable(name string, callable Callable) Overload { return cv.AddOverloadWithSignature(name, callable, callable.Signature()) } func (cv * CoverValue) AddOverload(name string, callable Callable, tv ... TypeValue) error { signature := Signature{} length := len(tv) if length > len(signature.Parameters) { length = len(signature.Parameters) } for i := 0; i < length; i++ { signature.Parameters[i].Type = tv[i] } cv.AddOverloadWithSignature(name, callable, signature) return nil } func (vm * VM) Errorf(format string, args...interface{}) error { return fmt.Errorf(format, args...) } func (vm * VM) AddOverloadCallable(from, target string, level int, callable Callable) error { var cover *CoverValue var ok bool lookup := vm.Lookup(from) if lookup == nil { cover = vm.RegisterCover(from, level) } else if cover, ok = lookup.(*CoverValue) ; !ok { return fmt.Errorf("%s exists and is not a cover value", from) } cover.AddOverloadCallable(target, callable) return nil } func (vm *VM) LookupCallable(target string) (Callable, error) { var callable Callable var ok bool lookup := vm.Lookup(target) if lookup == nil { return nil, fmt.Errorf("%s is not defined", target) } if callable, ok = lookup.(Callable) ; !ok { return nil, fmt.Errorf("%s is not a callable value", target) } return callable, nil } // AddOverloadByName overloads the from command to call the target command // if the argument list matches the signature based on the given type values func (vm * VM) AddOverload(from, target string, level int, tv... TypeValue) error { var cover *CoverValue var callable Callable var ok bool var err error lookup := vm.Lookup(from) if lookup == nil { cover = vm.RegisterCover(from, level) } else if cover, ok = lookup.(*CoverValue) ; !ok { return fmt.Errorf("%s exists and is not a cover value", from) } callable, err = vm.LookupCallable(target) if err != nil { return err } return cover.AddOverload(target, callable, tv...) } // AddOverloadByName overloads the from command to call the target command // if the argment lists matches the signature of the target command. func (vm * VM) AddOverloadByName(from, target string, level int) error { callable, err := vm.LookupCallable(target) if err != nil { return err } return vm.AddOverloadCallable(from, target, level, callable) } type OverloadDescription struct { Target string Types []TypeValue Level int } func (vm * VM) AddOverloads(from string, descriptions ... OverloadDescription) error { for _, od := range descriptions { err := vm.AddOverload(from, od.Target, od.Level, od.Types...) if err != nil { panic(fmt.Errorf("internal error: could not register overloads: %s", err)) } } return nil } func Over(target string, level int, types ... TypeValue) OverloadDescription { return OverloadDescription { Target: target, Level: level, Types: types} } func (vm * VM) SetHelp(target, help string) error { var helper Helper var ok bool lookup := vm.Lookup(target) if lookup == nil { return fmt.Errorf("%s not found", target) } else if helper, ok = lookup.(Helper) ; !ok { return fmt.Errorf("%s exists but cannot set help text.", target) } helper.SetHelp(help) return nil } type Tracer interface { Trace(vm VM, fmt string, args ... interface{}) bool } // Virtual machine type VM struct { TopScope *Scope // Top level scope TopFrame *Frame // Top level scope *Scope // Current Scope *Frame // Current frame Tracer // Tracer to emit tracing info to, could be used for logging or debugging *Console // every VM has it's own virtual console. ExitStatus int } func NewVM() *VM { vm := &VM{NewScope(nil), NewFrame(nil, nil), nil, nil, nil, NewStdConsole(), 0} vm.Scope = vm.TopScope vm.Frame = vm.TopFrame return vm } func (vm *VM) Trace(fm string, args ... interface{}) { if vm.Tracer != nil { vm.Tracer.Trace(*vm, fm, args...) } } func (vm *VM) PushNewFrame(position *Position) *Frame { frame := NewFrame(vm.Frame, position) vm.Trace("PushFrame %v->%v\n", vm.Frame, frame) vm.Frame = frame return frame } func (vm *VM) PushNewScope() *Scope { scope := NewScope(vm.Scope) vm.Scope = scope return scope } func (vm *VM) Return(results ...Value) []Value { return results } func (vm *VM) PopFrame() *Frame { oldFrame := vm.Frame vm.Trace("PopFrame %v->%v\n", vm.Frame, vm.Frame.parent) if (vm.Frame != vm.TopFrame) && (vm.Frame.parent != nil) { frame := vm.Frame vm.Frame = frame.parent // Copy frame results up. vm.Frame.returned = oldFrame.returned vm.Frame.failed = oldFrame.failed vm.Frame.results = oldFrame.results return frame } return nil } func (vm *VM) PopScope() *Scope { if (vm.Scope != vm.TopScope) && (vm.Scope.parent != nil) { scope := vm.Scope vm.Scope = scope.parent return scope } return nil } func (block * BlockValue) Call(vm *VM, arguments ...Value) []Value { ast := block.Ast // Now, don't run the block itself but the Statements node // that should be in it. children := ast.Children() if len(children) < 1 { return Fail(fmt.Errorf("Block has no statements.")) } if len(children) > 1 { return Fail(fmt.Errorf("Block has too many statements.")) } statements := children[0] arr := vm.RunAst(*statements, arguments...) return arr } func (builtin * BuiltinValue) Call(vm *VM, arguments ...Value) []Value { err := builtin.signature.TypeCheck(arguments...) if err != nil { return Fail(ErrorValue{err}) } handler := builtin.Handler return handler.Call(vm, arguments...) } func (vm *VM) AddTrace(err error) error { res := "" for frame := vm.Frame; frame != nil; frame = frame.parent { if frame.position == nil { res = fmt.Sprintf("%s\nIn frame %v", res, frame) } else { res = fmt.Sprintf("%s\nIn %s", res, frame.position.String()) } } return fmt.Errorf("%s: %s", res, err) } func (vm *VM) CallCallable(callable Callable, arguments ...Value) []Value { defer vm.PopScope() defer vm.PopFrame() vm.PushNewFrame(callable.Position()) vm.PushNewScope() result := callable.Call(vm, arguments...) return result } func (vm *VM) CallNamed(name string, arguments ...Value) []Value { value := vm.Lookup(name) if value == nil { return ReturnError(vm.AddTrace(NewErrorValuef("Cannot call %s: not found.", name))) } if callable, ok := value.(Callable) ; ok { return vm.CallCallable(callable, arguments...) } else { return ReturnError(vm.AddTrace(NewErrorValuef("Cannot call %s: %v. Not callable", name, value))) } } /* func (vm * VM) CallNamedFramed(name string, arguments ...) []Value { frame := vm.PushNewFrame() } */ // ScopeUp Returns the levelth scope up from the current one where 0 is the // current scope. Returns the toplevel scope if l is greater than the current // scope stack depth. func (vm * VM) ScopeUp(level int) *Scope { scope := vm.Scope for now := 0; now < level; now++ { if scope.parent == nil { return scope } scope = scope.parent } return scope } // RegisterTop registers a value at top level scope. func (vm *VM) RegisterTop(name string, value Value) Value { scope := vm.TopScope return scope.Register(name, value) } // RegisterUp registers in level scopes up from the current scope, // or at toplevel if the level is greater than the total depth func (vm *VM) RegisterUp(name string, value Value, level int) Value { scope := vm.ScopeUp(level) return scope.Register(name, value) } func (vm *VM) Register(name string, value Value) Value { return vm.Scope.Register(name, value) } func (vm *VM) RegisterCover(name string, level int) *CoverValue { value := NewCoverValue(name) vm.RegisterUp(name, value, level) return value } func (vm *VM) RegisterBuiltin(name string, handler Handler) *BuiltinValue { value := NewBuiltinValue(name, handler) vm.Register(name, value) return value } func (vm *VM) RegisterDefined(name string, signature Signature, block *BlockValue, level int) *DefinedValue { value := NewDefinedValue(name, signature, block) vm.RegisterUp(name, value, level) return value } // RegisterBuiltinWithHelp func (vm *VM) RegisterBuiltinWithHelp(name string, handler Handler, help string) *BuiltinValue { res := vm.RegisterBuiltin(name, handler) vm.SetHelp(name, help) return res } func (vm *VM) Fail() { vm.Frame.failed = true } func (vm *VM) RunAst(ast Ast, args ...Value) []Value { var result []Value /*pos := ast.Token().Position vm.PushNewFrame(&pos) defer vm.PopFrame() */ // vm.Logf("RunAst: %s\n", ast.Kind().String()) // Leaf nodes, both declared and in practice are self evaluating. if ast.Kind().IsLeaf() || ast.CountChildren() < 1 { result = ast.Eval(vm) if vm.Frame.returned || vm.Frame.failed { result = vm.Frame.results vm.Frame.returned = false vm.Frame.failed = false } } else { var subResult = []Value{} // Depth first recursion. for i, child := range ast.Children() { sub := vm.RunAst(*child) subResult = append(subResult, sub...) vm.Trace("RunAst: %d %v %v %v\n", i, child, sub, vm.Frame) /* if frame.failed && frame.parent != nil { // XXX failures are like panics and propagate up the call tree * // Or should they? frame.parent.failed = true frame.parent.results = frame.results } */ if vm.Frame.returned || vm.Frame.failed { subResult = vm.Frame.results vm.Frame.returned = false vm.Frame.failed = false break; } } // vm.Logf("RunAst subResult: %v\n", subResult) result = ast.Eval(vm, subResult...) } // vm.Logf("RunAst result: %v\n", result) return result } func (vm *VM) DefinedHelpers() []Helper { return vm.Scope.DefinedHelpers() } func (vm * VM) BackTraceFrames() []*Frame { bt := []*Frame{} for frame := vm.Frame ; frame.parent != nil ; frame = frame.parent { bt = append(bt, frame) } return bt } func (vm * VM) BackTracePositions() []*Position { bt := []*Position{} for frame := vm.Frame ; frame.parent != nil ; frame = frame.parent { bt = append(bt, frame.position) } return bt } func (vm * VM) BackTraceStrings() []string { bt := []string{} for frame := vm.Frame ; frame.parent != nil ; frame = frame.parent { bt = append(bt, frame.position.String()) } return bt } func (vm * VM) BackTrace() string { return strings.Join(vm.BackTraceStrings(), "\n") }