Beoran
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423f64ace9
Hammering out telnet protocol implementation
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9 years ago |
Beoran
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56746e469e
Moving to golang for better performance. Also, channels and goroutines are really better than fibers.
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9 years ago |
Beoran
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2e9163ac15
Preparing for what will be needed..
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9 years ago |
Beoran
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39971a8b5b
Working on character creation.
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9 years ago |
Beoran
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931912cc7b
Telnet negotiation works now do the acount login and creation.
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9 years ago |
Beoran
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0e931c1614
Implemented NAWS, COMPRESS2 and MSSP.
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9 years ago |
Beoran
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942cc38e0e
Working on telnet implementation. Using an Fiber and select based server.
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9 years ago |
Beoran
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709ae3788b
It's al ruby now.
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9 years ago |
Beoran
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9fa91fa423
Working on serialization and the Telnet protocol.
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9 years ago |
Beoran
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ed53cdd14b
Testing and serialization.
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9 years ago |
Beoran
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ee8fadf822
Some basics implemented.
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9 years ago |
Beoran
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9b064a0174
Switch from C+mruby to plain ruby with EventMachine. What I was programming on the C side was a square wheel reinvention of EventMachine anyway. I will have to port the Telnet handling, though.
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9 years ago |
Beoran
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761304afd3
Working on serialization of game data.
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9 years ago |
Beoran
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6180893f06
Invent a serialisation text format that works well with multiline values.
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9 years ago |
Beoran
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5941d0ae38
Working with files and directories now seems OK.
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9 years ago |
Beoran
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c1dcff3a95
Timers now also work, but but need some mruby support
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9 years ago |
Beoran
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21c54b422d
Telnet callbacks implemented, now work on timers.
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9 years ago |
Beoran
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6866cc6927
Now can handle events on script side
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9 years ago |
Beoran
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6bbce2c4bb
Commit some work on WOE. The server runs now but needs more binings to the script.
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9 years ago |
Beoran
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b2b61d8145
First commit.
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9 years ago |