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- package world
- // An art is a special case of technique that requires Essence,
- // and consumes JP in stead of MP
- type Art Technique
- type BeingArt struct {
- being * Being
- art * Art
- Experience int
- Level int
- }
- /* Arcane Tone Earth Sun Tree Flame Snow Bolt Omen */
- var ArtList = []Art {
- /* Arcane arts, need more later */
- {
- Skill : "skill_arcane",
- Entity : Entity { ID: "art_scry", Name: "Scry",
- Short : "Sense mobiles in the current zone", },
- Effect : "arcane",
- Level : 1,
- Cost : 10,
- },
- {
- Skill : "skill_arcane",
- Entity : Entity { ID: "art_melt", Name: "Melt",
- Short : "A piercing art attack aganst one being", },
- Effect : "arcane",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_tone",
- Entity : Entity { ID: "art_hope_popsong", Name: "Hope Popsong",
- Short : "An encouraging song. Restores some MP.", },
- Effect : "restore mp",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_tone",
- Entity : Entity { ID: "art_scream", Name: "Scream",
- Short : "Scream that cause sound damage and may scare weaker foes away.", },
- Effect : "tone",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_earth",
- Entity : Entity { ID: "art_sand", Name: "Sand",
- Short : "Darkens the sight of a foe with sand, causing them to miss more often.", },
- Effect : "cause blind",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_earth",
- Entity : Entity { ID: "art_boom", Name: "Boom",
- Short : "Small explosion attack against one being.", },
- Effect : "blast",
- Level : 1,
- Cost : 30,
- },
-
-
- {
- Skill : "skill_sun",
- Entity : Entity { ID: "art_flash", Name: "Flash",
- Short : "Blinds foes and purifies corrupted beings.", },
- Effect : "laser",
- Level : 1,
- Cost : 10,
- },
-
- {
- Skill : "skill_sun",
- Entity : Entity { ID: "art_sunbeam", Name: "Sunbeam",
- Short : "Small laser attack against one foe.", },
- Effect : "laser",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_tree",
- Entity : Entity { ID: "art_poison", Name: "poison",
- Short : "Small toxic attack against one opponent.", },
- Effect : "toxic",
- Level : 1,
- Cost : 30,
- },
- {
- Skill : "skill_tree",
- Entity : Entity { ID: "art_invigorate", Name: "Invigorate",
- Short : "Slighly heals the HP and MP of one's self.", },
- Effect : "heal",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
-
- {
- Skill : "skill_",
- Entity : Entity { ID: "art_", Name: "",
- Short : "", },
- Effect : "",
- Level : 1,
- Cost : 30,
- },
-
-
-
-
-
-
-
-
-
- }
-
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