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- package al
- /*
- #cgo pkg-config: allegro-5
- #cgo CFLAGS: -I/usr/local/include
- #cgo linux LDFLAGS: -lc_nonshared
- #include <stdlib.h>
- #include <allegro5/allegro.h>
- #include <allegro5/events.h>
- #include "helpers.h"
- #include "callbacks.h"
- */
- import "C"
- import "unsafe"
- import "runtime"
- const PI = 3.14159265358979323846
- // Allegro library ID calculation.
- func AL_ID(a, b, c, d int) int {
- return (((a) << 24) | ((b) << 16) | ((c) << 8) | (d))
- }
- const (
- VERSION = C.ALLEGRO_VERSION
- SUB_VERSION = C.ALLEGRO_SUB_VERSION
- WIP_VERSION = C.ALLEGRO_WIP_VERSION
- UNSTABLE_BIT = 0
- RELEASE_NUMBER = C.ALLEGRO_RELEASE_NUMBER
- VERSION_STR = C.ALLEGRO_VERSION_STR
- DATE_STR = C.ALLEGRO_DATE_STR
- VERSION_INT = ((VERSION << 24) | (SUB_VERSION << 16) |
- (WIP_VERSION << 8) | RELEASE_NUMBER | UNSTABLE_BIT)
- )
- // Converts bool to Allegro's C.bool
- func b2cb(res bool) C.bool {
- if res {
- return C.bool(true)
- }
- return C.bool(false)
- }
- // Memory allocation, use this in stead of malloc for allegro stuff
- func alMalloc(size uint) unsafe.Pointer {
- return C.al_malloc_with_context(C.size_t(size), 0, nil, nil)
- }
- // Memory allocation, use this in stead of calloc for allegro stuff
- func alCalloc(size, n uint) unsafe.Pointer {
- return C.al_calloc_with_context(C.size_t(size), C.size_t(n), 0, nil, nil)
- }
- // Free memory, use this in stead of free for allegro stuff
- func alFree(ptr unsafe.Pointer) {
- C.al_free_with_context(ptr, 0, nil, nil)
- }
- // Converts C.bool to Allegro's C.bool
- func cb2b(res C.bool) bool {
- if res {
- return true
- }
- return false
- }
- // Checks if the basic Allegro system is installed or not.
- func IsSystemInstalled() bool {
- return bool(C.al_is_system_installed())
- }
- // Gets the raw version of Allegro linked to as an integer.
- func GetAllegroVersion() uint32 {
- return uint32(C.al_get_allegro_version())
- }
- // Initializes the Allegro system.
- func Initialize() bool {
- return bool(C.al_install_system(VERSION_INT, nil))
- // return bool(C.algo_initialize())
- }
- // Cleans up the Allegro system. Needed after calling Initialize.
- func Cleanup() {
- C.al_uninstall_system()
- }
- // Installs the Allegro system.
- func InstallSystem() bool {
- return bool(C.al_install_system(VERSION_INT, nil))
- }
- // Uninstalls the Allegro system. Must be called after using InstallSystem.
- func UninstallSystem() {
- C.al_uninstall_system()
- }
- // allegro5/path.h
- // Wrapper for an Allegro path.
- type Path struct {
- handle *C.ALLEGRO_PATH
- }
- // Wraps an Allegro path into the go struct above, but does not set a finalizer
- func wrapPathRaw(handle *C.ALLEGRO_PATH) *Path {
- if handle == nil {
- return nil
- }
- return &Path{handle}
- }
- // Wraps an Allegro path into the go struct above, and sets the finalizer
- // to be the struct's Destroy method
- func wrapPath(handle *C.ALLEGRO_PATH) *Path {
- result := wrapPathRaw(handle)
- if result != nil {
- runtime.SetFinalizer(result, func(me *Path) { me.Destroy() })
- }
- return result
- }
- // Creates an Allegro path.
- func CreatePath(str string) *Path {
- cstr := cstr(str)
- defer cstrFree(cstr)
- return wrapPath(C.al_create_path(cstr))
- }
- // Creates an allegro path for a directory.
- func CreatePathForDirectory(str string) *Path {
- cstr := cstr(str)
- defer cstrFree(cstr)
- return wrapPath(C.al_create_path_for_directory(cstr))
- }
- // Clones an allegro path.
- func (self *Path) ClonePath() *Path {
- return wrapPath(C.al_clone_path(self.handle))
- }
- // Destroys an Allegro path. It may not be used after this.
- // Destroy may be called many times.
- func (self *Path) Destroy() {
- if self.handle != nil {
- C.al_destroy_path(self.handle)
- }
- self.handle = nil
- }
- // Gets amount of components of the path name
- func (self *Path) GetPathNumComponents() int {
- return int(C.al_get_path_num_components(self.handle))
- }
- // converst the allegro path to a string
- func (self *Path) String() string {
- return gostr(C.al_path_cstr(self.handle, C.char(NATIVE_PATH_SEP)))
- }
- /*
- func (self * Path)
- AL_FUNC(int, al_get_path_num_components, (const ALLEGRO_PATH *path));
- AL_FUNC(const char*, al_get_path_component, (const ALLEGRO_PATH *path, int i));
- AL_FUNC(void, al_replace_path_component, (ALLEGRO_PATH *path, int i, const char *s));
- AL_FUNC(void, al_remove_path_component, (ALLEGRO_PATH *path, int i));
- AL_FUNC(void, al_insert_path_component, (ALLEGRO_PATH *path, int i, const char *s));
- AL_FUNC(const char*, al_get_path_tail, (const ALLEGRO_PATH *path));
- AL_FUNC(void, al_drop_path_tail, (ALLEGRO_PATH *path));
- AL_FUNC(void, al_append_path_component, (ALLEGRO_PATH *path, const char *s));
- AL_FUNC(bool, al_join_paths, (ALLEGRO_PATH *path, const ALLEGRO_PATH *tail));
- AL_FUNC(bool, al_rebase_path, (const ALLEGRO_PATH *head, ALLEGRO_PATH *tail));
- AL_FUNC(const char*, al_path_cstr, (const ALLEGRO_PATH *path, char delim));
- AL_FUNC(void, al_destroy_path, (ALLEGRO_PATH *path));
- AL_FUNC(void, al_set_path_drive, (ALLEGRO_PATH *path, const char *drive));
- AL_FUNC(const char*, al_get_path_drive, (const ALLEGRO_PATH *path));
- AL_FUNC(void, al_set_path_filename, (ALLEGRO_PATH *path, const char *filename));
- AL_FUNC(const char*, al_get_path_filename, (const ALLEGRO_PATH *path));
- AL_FUNC(const char*, al_get_path_extension, (const ALLEGRO_PATH *path));
- AL_FUNC(bool, al_set_path_extension, (ALLEGRO_PATH *path, char const *extension));
- AL_FUNC(const char*, al_get_path_basename, (const ALLEGRO_PATH *path));
- AL_FUNC(bool, al_make_path_canonical, (ALLEGRO_PATH *path));
- // defer
- */
- // Not wrapped yet:
- // AL_FUNC(SYSTEM *, al_get_system_driver, (void));
- const (
- RESOURCES_PATH = C.ALLEGRO_RESOURCES_PATH
- TEMP_PATH = C.ALLEGRO_TEMP_PATH
- USER_DATA_PATH = C.ALLEGRO_USER_DATA_PATH
- USER_HOME_PATH = C.ALLEGRO_USER_HOME_PATH
- USER_SETTINGS_PATH = C.ALLEGRO_USER_SETTINGS_PATH
- USER_DOCUMENTS_PATH = C.ALLEGRO_USER_DOCUMENTS_PATH
- EXENAME_PATH = C.ALLEGRO_EXENAME_PATH
- LAST_PATH = C.ALLEGRO_LAST_PATH
- )
- // Gets a standard path location.
- func GetStandardPath(id int) *Path {
- return wrapPath(C.al_get_standard_path(C.int(id)))
- }
- // Sets the name of the executable.
- func SetExeName(name string) {
- C.al_set_exe_name(cstr(name))
- }
- // Sets the name of the organisation.
- func SetOrgName(name string) {
- C.al_set_org_name(cstr(name))
- }
- // Sets the name of the app.
- func SetAppName(name string) {
- C.al_set_app_name(cstr(name))
- }
- // Gets the name of the organisation
- func GetOrgName() string {
- return gostr(C.al_get_org_name())
- }
- // Sets the name of the app
- func GetAppName() string {
- return gostr(C.al_get_app_name())
- }
- // Inibits the screensaver, or not debending on inhibit.
- func InhibitScreensaver(inhibit bool) bool {
- return bool(C.al_inhibit_screensaver(C.bool(inhibit)))
- }
- // Might be needed on OSX.
- func RunMain(args []string, callback RunMainCallback, data interface{}) int {
- runMain.fn = callback
- runMain.data = data
- argc, argv := CStrings(args) ; defer CStringsFree(argc, argv)
- return int(C.al_run_main(argc, argv, (*[0]byte)(C.go_run_main_callback)))
- }
- /** Allegro has it's own string type. While it's nice, it's
- not needed in Go, so I will just wrap the basic conversion functions. */
- type USTR struct {
- handle *C.ALLEGRO_USTR
- }
- // Frees an Allegro unicode string.
- func (self *USTR) Free() {
- if self.handle != nil {
- C.al_ustr_free(self.handle)
- }
- self.handle = nil
- }
- // Just for consistency and to allow SelfDestruuct to work
- func (self *USTR) Destroy() {
- self.Free()
- }
- // Converts an Allegro Unicode string to a Go string
- func (self *USTR) String() string {
- if self.handle == nil {
- return "<destroyed>"
- }
- return C.GoStringN(C.al_cstr(self.handle), C.int(C.al_ustr_size(self.handle)))
- }
- // Wraps an Allegro USTR into the go struct above, but does not set a finalizer
- func wrapUSTRRaw(handle *C.ALLEGRO_USTR) *USTR {
- if handle == nil {
- return nil
- }
- return &USTR{handle}
- }
- // Wraps an Allegro path into the go struct above, and sets the finalizer to
- // be the Destroy method of that struct.
- func wrapUSTR(handle *C.ALLEGRO_USTR) *USTR {
- result := wrapUSTRRaw(handle)
- if result != nil {
- runtime.SetFinalizer(result, func(me *USTR) { me.Destroy() })
- }
- return result
- }
- // Converts a go string to an Allegro Unicode string
- func USTRV(str string) *USTR {
- cstr := cstr(str)
- defer cstrFree(cstr)
- return wrapUSTR(C.al_ustr_new(cstr))
- }
- // Converts a go string to an Allegro Unicode string
- func USTRP(str *string) *USTR {
- return USTRV(*str)
- }
- // Allegro's timer functions
- // Gets the time since allegro was initialized in seconds
- func Time() float64 {
- return float64(C.al_get_time())
- }
- // Sleeps the given amount of seconds
- func Rest(seconds float64) {
- C.al_rest(C.double(seconds))
- }
- type Timeout = C.ALLEGRO_TIMEOUT
- func (tout * Timeout) Init(seconds float64) {
- C.al_init_timeout(tout, C.double(seconds))
- }
- func (tout * Timeout) toC() (* C.ALLEGRO_TIMEOUT) {
- return (* C.ALLEGRO_TIMEOUT)(tout)
- }
- // Precise (?) Timer
- type Timer struct {
- handle *C.ALLEGRO_TIMER
- }
- // Destroys the timer queue.
- func (self *Timer) Destroy() {
- if self.handle != nil {
- C.al_destroy_timer(self.handle)
- }
- self.handle = nil
- }
- // Wraps a timer, but does not set a finalizer.
- func wrapTimerRaw(handle *C.ALLEGRO_TIMER) *Timer {
- if handle == nil {
- return nil
- }
- return &Timer{handle}
- }
- // Wraps an event queue and sets a finalizer that calls Destroy
- func wrapTimer(handle *C.ALLEGRO_TIMER) *Timer {
- result := wrapTimerRaw(handle)
- if result != nil {
- runtime.SetFinalizer(result, func(me *Timer) { me.Destroy() })
- }
- return result
- }
- // Creates a timer with the given tick speed.
- func CreateTimer(speed_secs float64) *Timer {
- return wrapTimer(C.al_create_timer(C.double(speed_secs)))
- }
- // Starts the timer.
- func (self *Timer) Start() {
- C.al_start_timer(self.handle)
- }
- // Stops the timer.
- func (self *Timer) Stop() {
- C.al_stop_timer(self.handle)
- }
- // Returns true if the timer was started, false if not
- func (self *Timer) IsStarted() bool {
- return bool(C.al_get_timer_started(self.handle))
- }
- // Sets the speed of the timer.
- func (self *Timer) SetSpeed(speed_secs float64) {
- C.al_set_timer_speed(self.handle, C.double(speed_secs))
- }
- // Gets the speed of the timer.
- func (self *Timer) GetSpeed() float64 {
- return float64(C.al_get_timer_speed(self.handle))
- }
- // Gets the count (in ticks) of the timer
- func (self *Timer) GetCount() int {
- return int(C.al_get_timer_count(self.handle))
- }
- // Sets the count (in ticks) of the timer
- func (self *Timer) SetCount(count int) {
- C.al_set_timer_count(self.handle, C.int64_t(count))
- }
- // Adds to the count (in ticks) of the timer
- func (self *Timer) AddCount(count int) {
- C.al_add_timer_count(self.handle, C.int64_t(count))
- }
- // Gets the event source of this timer that can be registered
- // on an event queue with RegisterEventSource.
- func (self *Timer) GetEventSource() *EventSource {
- return (*EventSource)(C.al_get_timer_event_source(self.handle))
- }
- // Do nothing function for benchmarking only
- func DoNothing() {
- }
- // Returns Allehro's error number
- func Errno() int {
- return int(C.al_get_errno())
- }
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